class ONSAutoBomberBombExplosion extends Emitter;

#exec OBJ LOAD FILE=ONSstructureTextures.utx

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=-200.000000,Max=200.000000)
        StartSpinRange=(X=(Min=1.055000,Max=2.355000))
        SizeScale(0)=(RelativeTime=3.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=150.000000,Max=150.000000))
        InitialParticlesPerSecond=1500.000000
        Texture=VMParticleTextures.VehicleExplosions.VMExp2_framesANIM
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter0'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        UseColorScale=True
        FadeOut=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        FadeOutStartTime=0.100000
        MaxParticles=1
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=10.000000)
        InitialParticlesPerSecond=20.000000
        Texture=ONSstructureTextures.CoreGroup.CoreBreachShockRINGorange
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter3'

    AutoDestroy=true
    bNoDelete=false
    bNetTemporary=true
    RemoteRole=ROLE_DumbProxy
}
